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Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT)

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Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies, Volume 1 Issue 1, March 2017

Editorial
Gregory D. Abowd, Vassilis Kostakos, Silvia Santini, James Scott, Koji Yatani
Editorial:
DOI: 10.1145/3075960

DualBlink: A Wearable Device to Continuously Detect, Track, and Actuate Blinking For Alleviating Dry Eyes and Computer Vision Syndrome
Artem Dementyev, Christian Holz
Article No.: 1
DOI: 10.1145/3053330

Increased visual attention, such as during computer use leads to less blinking, which can cause dry eyes—the leading cause of computer vision syndrome. As people spend more time looking at screens on mobile and desktop devices, computer...

FootStriker: An EMS-based Foot Strike Assistant for Running
Mahmoud Hassan, Florian Daiber, Frederik Wiehr, Felix Kosmalla, Antonio Krüger
Article No.: 2
DOI: 10.1145/3053332

In running, knee-related injuries are very common. The main cause are high impact forces when striking the ground with the heel first. Mid- or forefoot running is generally known to reduce impact loads and to be a more efficient running style. In...

Guessing Attacks on User-Generated Gesture Passwords
Can Liu, Gradeigh D. Clark, Janne Lindqvist
Article No.: 3
DOI: 10.1145/3053331

Touchscreens, the dominant input type for mobile phones, require unique authentication solutions. Gesture passwords have been proposed as an alternative ubiquitous authentication technique. Prior security analysis has relied on inconsistent...