Increased visual attention, such as during computer use leads to less blinking, which can cause dry eyes—the leading cause of computer vision syndrome. As people spend more time looking at screens on mobile and desktop devices, computer vision syndrome is becoming epidemic in today's population, leading to blurry vision, fatigue, and a... (more)
In running, knee-related injuries are very common. The main cause are high impact forces when striking the ground with the heel first. Mid- or forefoot running is generally known to reduce impact loads and to be a more efficient running style. In this paper, we introduce a wearable running assistant, consisting of an electrical muscle stimulation... (more)
Touchscreens, the dominant input type for mobile phones, require unique authentication solutions. Gesture passwords have been proposed as an... (more)
Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (IMWUT) is a premier journal series for research relevant to the post-PC era. Computing technology is becoming increasingly pervasive; embedded throughout the environment as well as in mobile devices, wearables, and the Internet of Things. This is leading to a transformative change in the utility that technology can provide to users and societies, and how people relate to technology. IMWUT covers a broad range of topics relevant to this change, such as mobile systems, wearable technologies, and intelligent environments. The scope includes research contributions in systems and infrastructures, new hardware and sensing techniques, and studies of user experiences and societal impact. IMWUT also welcomes contributions on new methodologies and tools, theories and models, as well as visionary and survey papers that help advance the field.
ACM introduces a new publishing license agreement, an updated copyright transfer agreement, and a new author-pays option which allows for perpetual open access through the ACM Digital Library. For more information, visit the ACM Author Rights webpage.